Our Theory of Everything

With over a century of combined experience, there is no facet of game development that we have not touched. From developing proprietary engines and bringing to life household names in entertainment, to pioneering some of the earliest titles in gaming, we are ready to take on the next adventure.

Translating Vision to Reality

Terry Coleman

CEO

A lifetime dedicated to the gaming industry, with no signs of slowing down.

Robin Argue

Game Director

The everything engineer, taking the helm for the next adventure.

Kaitlyn Burkhart

Creative Producer

Who needs the right tool for the job when you have a swiss army knife?

Eben Schumacher

Art Director

A versatile creative force, fusing traditional art principles with technical expertise to bring worlds to life.

Creativity Takes Courage

Blaise Rhein

Enviro Artist

The next big name in concept art – his incredible talent is matched only by his boundless enthusiasm.

Hardy Fowler

SR Concept Artist

An absolute artistic powerhouse with a decades-long career in creating inspired and master-level visuals.

Aaron Newton

3D Enviro Artist

Passionate world-builder and 3D wizard, with a flair for the fantastic; making scenery you’ll sprint past in 2 seconds.

Arman Jornoush

3D Character Artist

Exceptionally well-versed in everything from anatomy and armor to pose and weapons, with a sharp eye for design.

The Illusion of Simplicity

Austin Purves

SR Engineer

A results-oriented engineer who can’t not make video games.

Spencer Avedon

Animator

Our resident expert at bringing life to life, one frame at a time.

Derek Kitts

JR Designer

Mastering dungeons for a decade, to bringing fable into legend.

Ken Webster

SR Audio Designer

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